process.env.NODE_ENV = 'development'; // Load environment variables from .env file. Suppress warnings using silent // if this file is missing. dotenv will never modify any environment variables // that have already been set. // https://github.com/motdotla/dotenv require('dotenv').config({silent: true}); var chalk = require('chalk'); var webpack = require('webpack'); var WebpackDevServer = require('webpack-dev-server'); var historyApiFallback = require('connect-history-api-fallback'); var httpProxyMiddleware = require('http-proxy-middleware'); var detect = require('detect-port'); var clearConsole = require('react-dev-utils/clearConsole'); var checkRequiredFiles = require('react-dev-utils/checkRequiredFiles'); var formatWebpackMessages = require('react-dev-utils/formatWebpackMessages'); var getProcessForPort = require('react-dev-utils/getProcessForPort'); var openBrowser = require('react-dev-utils/openBrowser'); var prompt = require('react-dev-utils/prompt'); var pathExists = require('path-exists'); var config = require('../config/webpack.config.dev'); var paths = require('../config/paths'); var useYarn = pathExists.sync(paths.yarnLockFile); var cli = useYarn ? 'yarn' : 'npm'; var isInteractive = process.stdout.isTTY; // Warn and crash if required files are missing if (!checkRequiredFiles([paths.appHtml, paths.appIndexJs])) { process.exit(1); } // Tools like Cloud9 rely on this. var DEFAULT_PORT = process.env.PORT || 3000; var compiler; var handleCompile; // You can safely remove this after ejecting. // We only use this block for testing of Create React App itself: var isSmokeTest = process.argv.some(arg => arg.indexOf('--smoke-test') > -1); if (isSmokeTest) { handleCompile = function (err, stats) { if (err || stats.hasErrors() || stats.hasWarnings()) { process.exit(1); } else { process.exit(0); } }; } function setupCompiler(host, port, protocol) { // "Compiler" is a low-level interface to Webpack. // It lets us listen to some events and provide our own custom messages. compiler = webpack(config, handleCompile); // "invalid" event fires when you have changed a file, and Webpack is // recompiling a bundle. WebpackDevServer takes care to pause serving the // bundle, so if you refresh, it'll wait instead of serving the old one. // "invalid" is short for "bundle invalidated", it doesn't imply any errors. compiler.plugin('invalid', function() { if (isInteractive) { clearConsole(); } console.log('Compiling...'); }); var isFirstCompile = true; // "done" event fires when Webpack has finished recompiling the bundle. // Whether or not you have warnings or errors, you will get this event. compiler.plugin('done', function(stats) { if (isInteractive) { clearConsole(); } // We have switched off the default Webpack output in WebpackDevServer // options so we are going to "massage" the warnings and errors and present // them in a readable focused way. var messages = formatWebpackMessages(stats.toJson({}, true)); var isSuccessful = !messages.errors.length && !messages.warnings.length; var showInstructions = isSuccessful && (isInteractive || isFirstCompile); if (isSuccessful) { console.log(chalk.green('Compiled successfully!')); } if (showInstructions) { console.log(); console.log('The app is running at:'); console.log(); console.log(' ' + chalk.cyan(protocol + '://' + host + ':' + port + '/')); console.log(); console.log('Note that the development build is not optimized.'); console.log('To create a production build, use ' + chalk.cyan(cli + ' run build') + '.'); console.log(); isFirstCompile = false; } // If errors exist, only show errors. if (messages.errors.length) { console.log(chalk.red('Failed to compile.')); console.log(); messages.errors.forEach(message => { console.log(message); console.log(); }); return; } // Show warnings if no errors were found. if (messages.warnings.length) { console.log(chalk.yellow('Compiled with warnings.')); console.log(); messages.warnings.forEach(message => { console.log(message); console.log(); }); // Teach some ESLint tricks. console.log('You may use special comments to disable some warnings.'); console.log('Use ' + chalk.yellow('// eslint-disable-next-line') + ' to ignore the next line.'); console.log('Use ' + chalk.yellow('/* eslint-disable */') + ' to ignore all warnings in a file.'); } }); } // We need to provide a custom onError function for httpProxyMiddleware. // It allows us to log custom error messages on the console. function onProxyError(proxy) { return function(err, req, res){ var host = req.headers && req.headers.host; console.log( chalk.red('Proxy error:') + ' Could not proxy request ' + chalk.cyan(req.url) + ' from ' + chalk.cyan(host) + ' to ' + chalk.cyan(proxy) + '.' ); console.log( 'See https://nodejs.org/api/errors.html#errors_common_system_errors for more information (' + chalk.cyan(err.code) + ').' ); console.log(); // And immediately send the proper error response to the client. // Otherwise, the request will eventually timeout with ERR_EMPTY_RESPONSE on the client side. if (res.writeHead && !res.headersSent) { res.writeHead(500); } res.end('Proxy error: Could not proxy request ' + req.url + ' from ' + host + ' to ' + proxy + ' (' + err.code + ').' ); } } function addMiddleware(devServer) { // `proxy` lets you to specify a fallback server during development. // Every unrecognized request will be forwarded to it. var proxy = require(paths.appPackageJson).proxy; devServer.use(historyApiFallback({ // Paths with dots should still use the history fallback. // See https://github.com/facebookincubator/create-react-app/issues/387. disableDotRule: true, // For single page apps, we generally want to fallback to /index.html. // However we also want to respect `proxy` for API calls. // So if `proxy` is specified, we need to decide which fallback to use. // We use a heuristic: if request `accept`s text/html, we pick /index.html. // Modern browsers include text/html into `accept` header when navigating. // However API calls like `fetch()` won’t generally accept text/html. // If this heuristic doesn’t work well for you, don’t use `proxy`. htmlAcceptHeaders: proxy ? ['text/html'] : ['text/html', '*/*'] })); if (proxy) { if (typeof proxy !== 'string') { console.log(chalk.red('When specified, "proxy" in package.json must be a string.')); console.log(chalk.red('Instead, the type of "proxy" was "' + typeof proxy + '".')); console.log(chalk.red('Either remove "proxy" from package.json, or make it a string.')); process.exit(1); } // Otherwise, if proxy is specified, we will let it handle any request. // There are a few exceptions which we won't send to the proxy: // - /index.html (served as HTML5 history API fallback) // - /*.hot-update.json (WebpackDevServer uses this too for hot reloading) // - /sockjs-node/* (WebpackDevServer uses this for hot reloading) // Tip: use https://jex.im/regulex/ to visualize the regex var mayProxy = /^(?!\/(index\.html$|.*\.hot-update\.json$|sockjs-node\/)).*$/; // Pass the scope regex both to Express and to the middleware for proxying // of both HTTP and WebSockets to work without false positives. var hpm = httpProxyMiddleware(pathname => mayProxy.test(pathname), { target: proxy, logLevel: 'silent', onProxyReq: function(proxyReq, req, res) { // Browers may send Origin headers even with same-origin // requests. To prevent CORS issues, we have to change // the Origin to match the target URL. if (proxyReq.getHeader('origin')) { proxyReq.setHeader('origin', proxy); } }, onError: onProxyError(proxy), secure: false, changeOrigin: true, ws: true }); devServer.use(mayProxy, hpm); // Listen for the websocket 'upgrade' event and upgrade the connection. // If this is not done, httpProxyMiddleware will not try to upgrade until // an initial plain HTTP request is made. devServer.listeningApp.on('upgrade', hpm.upgrade); } // Finally, by now we have certainly resolved the URL. // It may be /index.html, so let the dev server try serving it again. devServer.use(devServer.middleware); } function runDevServer(host, port, protocol) { var devServer = new WebpackDevServer(compiler, { // Enable gzip compression of generated files. compress: true, // Silence WebpackDevServer's own logs since they're generally not useful. // It will still show compile warnings and errors with this setting. clientLogLevel: 'none', // By default WebpackDevServer serves physical files from current directory // in addition to all the virtual build products that it serves from memory. // This is confusing because those files won’t automatically be available in // production build folder unless we copy them. However, copying the whole // project directory is dangerous because we may expose sensitive files. // Instead, we establish a convention that only files in `public` directory // get served. Our build script will copy `public` into the `build` folder. // In `index.html`, you can get URL of `public` folder with %PUBLIC_PATH%: // // In JavaScript code, you can access it with `process.env.PUBLIC_URL`. // Note that we only recommend to use `public` folder as an escape hatch // for files like `favicon.ico`, `manifest.json`, and libraries that are // for some reason broken when imported through Webpack. If you just want to // use an image, put it in `src` and `import` it from JavaScript instead. contentBase: paths.appPublic, // Enable hot reloading server. It will provide /sockjs-node/ endpoint // for the WebpackDevServer client so it can learn when the files were // updated. The WebpackDevServer client is included as an entry point // in the Webpack development configuration. Note that only changes // to CSS are currently hot reloaded. JS changes will refresh the browser. hot: true, // It is important to tell WebpackDevServer to use the same "root" path // as we specified in the config. In development, we always serve from /. publicPath: config.output.publicPath, // WebpackDevServer is noisy by default so we emit custom message instead // by listening to the compiler events with `compiler.plugin` calls above. quiet: true, // Reportedly, this avoids CPU overload on some systems. // https://github.com/facebookincubator/create-react-app/issues/293 watchOptions: { ignored: /node_modules/ }, // Enable HTTPS if the HTTPS environment variable is set to 'true' https: protocol === "https", host: host }); // Our custom middleware proxies requests to /index.html or a remote API. addMiddleware(devServer); // Launch WebpackDevServer. devServer.listen(port, (err, result) => { if (err) { return console.log(err); } if (isInteractive) { clearConsole(); } console.log(chalk.cyan('Starting the development server...')); console.log(); if (isInteractive) { openBrowser(protocol + '://' + host + ':' + port + '/'); } }); } function run(port) { var protocol = process.env.HTTPS === 'true' ? "https" : "http"; var host = process.env.HOST || 'localhost'; setupCompiler(host, port, protocol); runDevServer(host, port, protocol); } // We attempt to use the default port but if it is busy, we offer the user to // run on a different port. `detect()` Promise resolves to the next free port. detect(DEFAULT_PORT).then(port => { if (port === DEFAULT_PORT) { run(port); return; } if (isInteractive) { clearConsole(); var existingProcess = getProcessForPort(DEFAULT_PORT); var question = chalk.yellow('Something is already running on port ' + DEFAULT_PORT + '.' + ((existingProcess) ? ' Probably:\n ' + existingProcess : '')) + '\n\nWould you like to run the app on another port instead?'; prompt(question, true).then(shouldChangePort => { if (shouldChangePort) { run(port); } }); } else { console.log(chalk.red('Something is already running on port ' + DEFAULT_PORT + '.')); } });