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ELAB-partsearch/deploy/Git-Auto-Deploy/webui/config/webpack.config.prod.js

253 lines
9.5 KiB

var autoprefixer = require('autoprefixer');
var webpack = require('webpack');
var HtmlWebpackPlugin = require('html-webpack-plugin');
var ExtractTextPlugin = require('extract-text-webpack-plugin');
var ManifestPlugin = require('webpack-manifest-plugin');
var InterpolateHtmlPlugin = require('react-dev-utils/InterpolateHtmlPlugin');
var url = require('url');
var paths = require('./paths');
var getClientEnvironment = require('./env');
function ensureSlash(path, needsSlash) {
var hasSlash = path.endsWith('/');
if (hasSlash && !needsSlash) {
return path.substr(path, path.length - 1);
} else if (!hasSlash && needsSlash) {
return path + '/';
} else {
return path;
}
}
// We use "homepage" field to infer "public path" at which the app is served.
// Webpack needs to know it to put the right <script> hrefs into HTML even in
// single-page apps that may serve index.html for nested URLs like /todos/42.
// We can't use a relative path in HTML because we don't want to load something
// like /todos/42/static/js/bundle.7289d.js. We have to know the root.
var homepagePath = require(paths.appPackageJson).homepage;
var homepagePathname = homepagePath ? url.parse(homepagePath).pathname : '/';
// Webpack uses `publicPath` to determine where the app is being served from.
// It requires a trailing slash, or the file assets will get an incorrect path.
var publicPath = ensureSlash(homepagePathname, true);
// `publicUrl` is just like `publicPath`, but we will provide it to our app
// as %PUBLIC_URL% in `index.html` and `process.env.PUBLIC_URL` in JavaScript.
// Omit trailing slash as %PUBLIC_PATH%/xyz looks better than %PUBLIC_PATH%xyz.
var publicUrl = ensureSlash(homepagePathname, false);
// Get environment variables to inject into our app.
var env = getClientEnvironment(publicUrl);
// Assert this just to be safe.
// Development builds of React are slow and not intended for production.
if (env['process.env'].NODE_ENV !== '"production"') {
throw new Error('Production builds must have NODE_ENV=production.');
}
// This is the production configuration.
// It compiles slowly and is focused on producing a fast and minimal bundle.
// The development configuration is different and lives in a separate file.
module.exports = {
// Don't attempt to continue if there are any errors.
bail: true,
// We generate sourcemaps in production. This is slow but gives good results.
// You can exclude the *.map files from the build during deployment.
devtool: 'source-map',
// In production, we only want to load the polyfills and the app code.
entry: [
require.resolve('./polyfills'),
paths.appIndexJs
],
output: {
// The build folder.
path: paths.appBuild,
// Generated JS file names (with nested folders).
// There will be one main bundle, and one file per asynchronous chunk.
// We don't currently advertise code splitting but Webpack supports it.
filename: 'static/js/[name].[chunkhash:8].js',
chunkFilename: 'static/js/[name].[chunkhash:8].chunk.js',
// We inferred the "public path" (such as / or /my-project) from homepage.
publicPath: publicPath
},
resolve: {
// This allows you to set a fallback for where Webpack should look for modules.
// We read `NODE_PATH` environment variable in `paths.js` and pass paths here.
// We use `fallback` instead of `root` because we want `node_modules` to "win"
// if there any conflicts. This matches Node resolution mechanism.
// https://github.com/facebookincubator/create-react-app/issues/253
fallback: paths.nodePaths,
// These are the reasonable defaults supported by the Node ecosystem.
// We also include JSX as a common component filename extension to support
// some tools, although we do not recommend using it, see:
// https://github.com/facebookincubator/create-react-app/issues/290
extensions: ['.js', '.json', '.jsx', ''],
alias: {
// Support React Native Web
// https://www.smashingmagazine.com/2016/08/a-glimpse-into-the-future-with-react-native-for-web/
'react-native': 'react-native-web'
}
},
module: {
// First, run the linter.
// It's important to do this before Babel processes the JS.
preLoaders: [
{
test: /\.(js|jsx)$/,
loader: 'eslint',
include: paths.appSrc
}
],
loaders: [
// Default loader: load all assets that are not handled
// by other loaders with the url loader.
// Note: This list needs to be updated with every change of extensions
// the other loaders match.
// E.g., when adding a loader for a new supported file extension,
// we need to add the supported extension to this loader too.
// Add one new line in `exclude` for each loader.
//
// "file" loader makes sure those assets end up in the `build` folder.
// When you `import` an asset, you get its filename.
// "url" loader works just like "file" loader but it also embeds
// assets smaller than specified size as data URLs to avoid requests.
{
test: /\.scss$/,
include: paths.appSrc,
loaders: ["style", "css", "sass"]
},
{
exclude: [
/\.html$/,
/\.(js|jsx)$/,
/\.css$/,
/\.json$/,
/\.svg$/,
/\.scss$/
],
loader: 'url',
query: {
limit: 10000,
name: 'static/media/[name].[hash:8].[ext]'
}
},
// Process JS with Babel.
{
test: /\.(js|jsx)$/,
include: paths.appSrc,
loader: 'babel',
},
// The notation here is somewhat confusing.
// "postcss" loader applies autoprefixer to our CSS.
// "css" loader resolves paths in CSS and adds assets as dependencies.
// "style" loader normally turns CSS into JS modules injecting <style>,
// but unlike in development configuration, we do something different.
// `ExtractTextPlugin` first applies the "postcss" and "css" loaders
// (second argument), then grabs the result CSS and puts it into a
// separate file in our build process. This way we actually ship
// a single CSS file in production instead of JS code injecting <style>
// tags. If you use code splitting, however, any async bundles will still
// use the "style" loader inside the async code so CSS from them won't be
// in the main CSS file.
{
test: /\.css$/,
loader: ExtractTextPlugin.extract('style', 'css?importLoaders=1!postcss')
// Note: this won't work without `new ExtractTextPlugin()` in `plugins`.
},
// JSON is not enabled by default in Webpack but both Node and Browserify
// allow it implicitly so we also enable it.
{
test: /\.json$/,
loader: 'json'
},
// "file" loader for svg
{
test: /\.svg$/,
loader: 'file',
query: {
name: 'static/media/[name].[hash:8].[ext]'
}
}
]
},
// We use PostCSS for autoprefixing only.
postcss: function() {
return [
autoprefixer({
browsers: [
'>1%',
'last 4 versions',
'Firefox ESR',
'not ie < 9', // React doesn't support IE8 anyway
]
}),
];
},
plugins: [
// Makes the public URL available as %PUBLIC_URL% in index.html, e.g.:
// <link rel="shortcut icon" href="%PUBLIC_URL%/favicon.ico">
// In production, it will be an empty string unless you specify "homepage"
// in `package.json`, in which case it will be the pathname of that URL.
new InterpolateHtmlPlugin({
PUBLIC_URL: publicUrl
}),
// Generates an `index.html` file with the <script> injected.
new HtmlWebpackPlugin({
inject: true,
template: paths.appHtml,
minify: {
removeComments: true,
collapseWhitespace: true,
removeRedundantAttributes: true,
useShortDoctype: true,
removeEmptyAttributes: true,
removeStyleLinkTypeAttributes: true,
keepClosingSlash: true,
minifyJS: true,
minifyCSS: true,
minifyURLs: true
}
}),
// Makes some environment variables available to the JS code, for example:
// if (process.env.NODE_ENV === 'production') { ... }. See `./env.js`.
// It is absolutely essential that NODE_ENV was set to production here.
// Otherwise React will be compiled in the very slow development mode.
new webpack.DefinePlugin(env),
// This helps ensure the builds are consistent if source hasn't changed:
new webpack.optimize.OccurrenceOrderPlugin(),
// Try to dedupe duplicated modules, if any:
new webpack.optimize.DedupePlugin(),
// Minify the code.
new webpack.optimize.UglifyJsPlugin({
compress: {
screw_ie8: true, // React doesn't support IE8
warnings: false
},
mangle: {
screw_ie8: true
},
output: {
comments: false,
screw_ie8: true
}
}),
// Note: this won't work without ExtractTextPlugin.extract(..) in `loaders`.
new ExtractTextPlugin('static/css/[name].[contenthash:8].css'),
// Generate a manifest file which contains a mapping of all asset filenames
// to their corresponding output file so that tools can pick it up without
// having to parse `index.html`.
new ManifestPlugin({
fileName: 'asset-manifest.json'
})
],
// Some libraries import Node modules but don't use them in the browser.
// Tell Webpack to provide empty mocks for them so importing them works.
node: {
fs: 'empty',
net: 'empty',
tls: 'empty'
}
};