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							380 lines
						
					
					
						
							8.2 KiB
						
					
					
				
			
		
		
	
	
							380 lines
						
					
					
						
							8.2 KiB
						
					
					
				| #include <avr/io.h>
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| #include <util/delay.h>
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| #include <avr/interrupt.h>
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| #include <stdlib.h>
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| 
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| #define DEBOUNCE_COUNT 100
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| #define BOMB_COUNTDOWN_TIME 65
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| 
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| unsigned char displaydata[8] = {' ', ' ', ' ', ' ', ' ', ' ', ' ', ' '}, adress;
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| uint8_t debounce[8] = {0,0,0,0,0,0,0,0}; //input debounce 
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| uint8_t debounced = 0;
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| 
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| 
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| 
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| void display_time(int time);
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| void display_clear(void);
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| 
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| void display_update(void);
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| void display_send_one(uint8_t address, unsigned char data);
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| void shift_send(unsigned char data);
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| 
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| void mp3_play(uint8_t mp3file);
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| void timer_start(void);
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| void timer_speed_up(void);
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| void timer_pause(void);
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| 
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| void motor_step_forward(void);
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| void motor_step_back(void);
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| 
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| uint8_t radio_signal(void);
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| 
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| enum{
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|     BOMB_DISARMED,
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|     BOMB_ARMED,
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|     BOMB_DEFUSED,
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|     BOMB_EXPLODED
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| } bombState;
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| 
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| //functions for updating the bomb in a given state
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| void bomb_logic_disarmed(void);
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| void bomb_logic_armed(void); //  <-- this will be unique for each bomb
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| void bomb_logic_defused(void);
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| void bomb_logic_exploded(void);
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| 
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| //functions for ENTERING a state
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| void bomb_logic_disarm(void);
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| void bomb_logic_arm(void);
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| void bomb_logic_defuse(void);
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| void bomb_logic_explode(void);
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| 
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| //return_data_type function(input_data_type    input_variable_local_name)
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| //void display_send_one(unsigned char data);
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| //PORTD |= 1<<0; //(set D.0) Shifts a one zero steps left
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| //PORTD &= ~(1<<0); //(reset D.0) Creates a byte consisting of ones, shifts a zero 0 steps left
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| 
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| void display_send_one(uint8_t address, unsigned char data) //Send the character 'data' to the display position defined in 'adress'
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| {
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| 	address = 7-address;
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| 	PORTD &= 0b10000000;  //Clear all data pins
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| 	PORTA &= 0b11111100;  //Clear address
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| 	PORTA |= (address & 0b00000011); //set address
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| 	PORTD |= (data & 0b01111111); //Set the 7 bit ASCII output for one character
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| 	_delay_us(5);
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| 	if (address & 0b0000100)
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| 	{
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| 		PORTA &= 0b11111011; //Clock the write pin
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| 		_delay_us(5);
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| 		PORTA |= 0b00000100;
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| 	}
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| 	else
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| 	{
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| 		PORTA &= 0b11110111; //Clock the write pin
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| 		_delay_us(5);
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| 		PORTA |= 0b00001000;
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| 	}
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| 	_delay_us(5);
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| }
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| 
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| void display_update(void) //Send the array displaydata to the display, setting the adress variable to the correct value for each char.
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| {
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| 	for (unsigned char i = 0; i < 8; i++)
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| 	{
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| 		display_send_one(i, displaydata[i]);
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| 	}
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| }
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| 
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| 
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| void mp3_play(uint8_t mp3file)
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| {
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| 	mp3file &= 0b00000111;
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| 	DDRB |= mp3file;
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| 	_delay_ms(40);
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| 	DDRB &=0b11111000;
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| }
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| 
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| 
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| void display_clear(void){
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| 	displaydata[0] = ' '; displaydata[1] = ' '; displaydata[2] = ' '; displaydata[3] = ' ';
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| 	displaydata[4] = ' '; displaydata[5] = ' '; displaydata[6] = ' '; displaydata[7] = ' ';
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| 	display_update();
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| }
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| 
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| void display_time(int time) //displays the 'time' given in seconds as MM:SS on the LCD
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| { 
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| 	uint8_t current_digit = 0;
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| 
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| 	//static part of display
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| 	displaydata[0] = ' ';
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| 	displaydata[4] = ':';
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| 	displaydata[7] = ' ';
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| 
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| 	//limit to 60:00
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| 	if(time > 3600){
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| 		time = 3600;
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| 	}
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| 
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| 	//'-' sign for negative time?
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| 	if(time < 0){
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| 		time *= -1;
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| 		displaydata[1] = '-';
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| 	}else{
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| 		displaydata[1] = ' ';
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| 	}
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| 
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| 	//rest of the time
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| 	current_digit = 0;
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| 	while(time>=600){ //tens of minutes
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| 		current_digit += 1;
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| 		time -= 600;
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| 	}
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| 	displaydata[2] = current_digit + '0';
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| 
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| 	current_digit = 0;
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| 	while(time>=60){ //minutes
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| 		current_digit += 1;
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| 		time -= 60;
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| 	}
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| 	displaydata[3] = current_digit + '0';
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| 
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| 	current_digit = 0;
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| 	while(time>=10){ //tens of seconds
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| 		current_digit += 1;
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| 		time -= 10;
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| 	}
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| 	displaydata[5] = current_digit + '0';
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| 
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| 
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| 	displaydata[6] = time + '0';
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| 
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| 	display_update();	
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| }
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| 
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| void timer_start(void){
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| 	//Set up Timer1
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| 	TCCR1B |= (1 << CS10) | (1 << CS12) | (1 << WGM12); //prescaler 1024
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| 	TCNT1 = 0; //zero out timer
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| 	//TIMSK1 |= (1 << OCIE1A); //enable output compare A
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| 	OCR1A = 4040; //output compare A will trigger at approx 1Hz. Callibrated at 5V
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| 	TIMSK1 |= (1 << OCIE1A);
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| }
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| 
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| void timer_speed_up(void){
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| 	TCNT1 = 1700; //set a timer a safe distance away from the trigger point.
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| 	OCR1A = 2020; //output compare A will triger at approx 2Hz. Callibrated at 5V
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| }
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| 
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| void timer_pause(void){
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| 	TCCR1B = 0; //stop timer
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| }
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| 
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| 
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| void motor_step_forward(void){
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| 	PORTD &= 0xF0; //PRE-enable zero
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| 	PORTB &= 0b01111111; //enable motor drive
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| 	PORTD &= 0xF0; _delay_us(50); PORTD |= 0b00000001; _delay_us(2000);
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| 	PORTD &= 0xF0; _delay_us(50); PORTD |= 0b00000100; _delay_us(2000);
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| 	PORTD &= 0xF0; _delay_us(50); PORTD |= 0b00000010; _delay_us(2000);
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| 	PORTD &= 0xF0; _delay_us(50); PORTD |= 0b00001000; _delay_us(2000);
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| 	PORTB |= 0b10000000; //disable motor drive
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| }
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| 
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| void motor_step_back(void){
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| 	PORTD &= 0xF0; //PRE-enable zero
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| 	PORTB &= 0b01111111; //enable motor drive
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| 	PORTD &= 0xF0; _delay_us(50); PORTD |= 0b00001000; _delay_us(2000);
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| 	PORTD &= 0xF0; _delay_us(50); PORTD |= 0b00000010; _delay_us(2000);
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| 	PORTD &= 0xF0; _delay_us(50); PORTD |= 0b00000100; _delay_us(2000);
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| 	PORTD &= 0xF0; _delay_us(50); PORTD |= 0b00000001; _delay_us(2000);
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| 	PORTB |= 0b10000000; //disable motor drive
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| }
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| 
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| 
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| uint8_t radio_signal(void){
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| 	return (PINB & 0b01000000);
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| }
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| 
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| //BOMB LOGIC 
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| int16_t countdown = 65;
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| uint8_t armed = 0;
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| 
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| int main(void)
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| {
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| 	DDRA = 0b00001111;
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| 	DDRB = 0b10000000;
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| 	DDRC = 0b10111111;
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| 	DDRD = 0b11111111;
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| /*
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| D0-D6 data
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| D7 CU
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| A0-A1 adress
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| A2 /Write0
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| A3 /Write1
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| 
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| D0-D3 doubles as motor drive pins
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| 
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| C0-C5 inputs, C7 input/button
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| B0, B1, B2 MP3 playback triggers
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| B3 spare MP3 trigger
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| B4-B5 NMOS outputs
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| B6 Radio remote input
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| B7 enable motor drive
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| */
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| 	PORTA |= 0b00000110;
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| 	PORTB = 0b10000000;
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| 	PORTC = 0b10111111;
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| 	PORTD = 0;
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| 	_delay_us(500);
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| 	PORTA &= 0b11111011; //Clock the write pin
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| 	_delay_us(500);
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| 	PORTA |= 0b00000100;
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| 	_delay_us(500);
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| 	PORTA &= 0b11110111; //Clock the write pin
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| 	_delay_us(500);
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| 	PORTA |= 0b00001000;
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| 	_delay_us(500);
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| 	PORTD |= 0b10000000;
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| 
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| 	timer_start();
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| 	display_clear();
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| 	
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| 	sei(); //interrupts enable!
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| 
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| 	while(1)
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| 	{
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| 		if(radio_signal()){
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| 			if(bombState == BOMB_DISARMED){bomb_logic_arm();}
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| 		}else{
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| 			if(bombState != BOMB_DISARMED){bomb_logic_disarm();}	
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| 		}
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| 		
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| 		//input debouncing
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| 		for(int i=0; i<8; i++){
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| 			if(PINC & 1<<i){
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| 				if(debounce[i] < DEBOUNCE_COUNT ){
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| 					debounce[i]+=1;
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| 				}
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| 			}else{
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| 				if(debounce[i] > 0){
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| 					debounce[i]-=1;
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| 				}
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| 			}
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| 			if(debounce[i] == DEBOUNCE_COUNT){
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| 				debounced |= 1<<i;
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| 			}
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| 			if(debounce[i] == 0){
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| 				debounced &= ~(1<<i);
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| 			}
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| 		}
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| 
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| 		switch(bombState){
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| 			case BOMB_DISARMED:
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| 				bomb_logic_disarmed();
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| 				break;
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| 
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| 			case BOMB_ARMED:
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| 				bomb_logic_armed();
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| 				break;
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| 
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| 			case BOMB_DEFUSED:
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| 				bomb_logic_defused();
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| 				break;
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| 
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| 			case BOMB_EXPLODED:
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| 				bomb_logic_exploded();
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| 				break;
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| 		}
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| 	}
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| 	return 0;
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| }
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| 
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| void bomb_logic_disarm(void){
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| 	bombState = BOMB_DISARMED;
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| 	timer_pause();
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| }
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| 
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| void bomb_logic_disarmed(void){
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| 	displaydata[0] = 'D'; displaydata[1] = 'I'; displaydata[2] = 'S'; displaydata[3] = 'A';
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| 	displaydata[4] = 'R'; displaydata[5] = 'M'; displaydata[6] = 'E'; displaydata[7] = 'D';
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| 	//When disarmed, show the wire status by BIG/SMALL letters
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| 	for(int i=0; i<8; i++){
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| 		if(debounced >> i & 0x01){
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| 			displaydata[i] += 32;
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| 		}
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| 	}
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| 	display_update();
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| }
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| 
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| void bomb_logic_arm(void){
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| 	bombState = BOMB_ARMED;
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| 	countdown = BOMB_COUNTDOWN_TIME;
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| 	display_time(countdown);
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| 	mp3_play(1);
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| 	timer_start();
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| }
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| 
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| void bomb_logic_armed(void){
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| 	if(countdown == 0){
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| 		bomb_logic_explode();
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| 	}
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| 
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| 	if(debounced & 0b10000000){
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| 		bomb_logic_defuse();
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| 	}
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| 
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| 	if(debounced & 0b00100000){
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| 		bomb_logic_explode();
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| 	}
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| }
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| 
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| 
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| void bomb_logic_defuse(void){
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| 	bombState = BOMB_DEFUSED;
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| 	timer_pause();
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| 	displaydata[1] = '[';
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| 	displaydata[7] = ']';
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| 	display_update();
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| }
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| 
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| void bomb_logic_defused(void){
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| 	//not much to do here
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| }
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| 
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| void bomb_logic_explode(void){
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| 	bombState = BOMB_EXPLODED;
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| 	timer_pause();
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| 	mp3_play(2);
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| 	displaydata[0] = ' '; displaydata[1] = ' '; displaydata[2] = 'B'; displaydata[3] = 'O';
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| 	displaydata[4] = 'O'; displaydata[5] = 'M'; displaydata[6] = ' '; displaydata[7] = ' ';
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| 	display_update();
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| }
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| 
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| void bomb_logic_exploded(void){
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| 	//BOOM animation.
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| 	//Because of rand(), this takes a LOT of FLASH MEMORY
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| 	//Remove if in need of more PROGRAM space
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| 	for(int i=2; i<6; i++){
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| 		if(rand() > 0x3FFF){
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| 			displaydata[i] |= 0b00100000;
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| 		}else{
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| 			displaydata[i] &= 0b11011111;
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| 		}
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| 	}
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| 	display_update();
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| 	_delay_ms(100);
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| 	//not much to do here
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| 	//maybe blink an LED or something
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| }
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| 
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| uint8_t half_second = 0;
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| ISR(TIMER1_COMPA_vect){
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| 	half_second ^= 0x01; //will be true every other half-second
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| 	if(half_second){
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| 		if(countdown>0){countdown -= 1;}
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| 		display_time(countdown);
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| 		if(countdown < 10){mp3_play(1);}
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| 	}else{
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| 		display_send_one(4, ' ');
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| 	}
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| }
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