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#include <avr/io.h>
#include <util/delay.h>
#include <avr/interrupt.h>
#include <stdlib.h>
#define DEBOUNCE_COUNT 100
#define BOMB_COUNTDOWN_TIME 65
unsigned char displaydata[8] = {' ', ' ', ' ', ' ', ' ', ' ', ' ', ' '}, adress;
uint8_t debounce[8] = {0,0,0,0,0,0,0,0}; //input debounce
uint8_t debounced = 0;
void display_time(int time);
void display_clear(void);
void display_update(void);
void display_send_one(uint8_t address, unsigned char data);
void shift_send(unsigned char data);
void mp3_play(uint8_t mp3file);
void timer_start(void);
void timer_speed_up(void);
void timer_pause(void);
void motor_step_forward(void);
void motor_step_back(void);
uint8_t radio_signal(void);
enum{
BOMB_DISARMED,
BOMB_ARMED,
BOMB_DEFUSED,
BOMB_EXPLODED
} bombState;
//functions for updating the bomb in a given state
void bomb_logic_disarmed(void);
void bomb_logic_armed(void); // <-- this will be unique for each bomb
void bomb_logic_defused(void);
void bomb_logic_exploded(void);
//functions for ENTERING a state
void bomb_logic_disarm(void);
void bomb_logic_arm(void);
void bomb_logic_defuse(void);
void bomb_logic_explode(void);
//return_data_type function(input_data_type input_variable_local_name)
//void display_send_one(unsigned char data);
//PORTD |= 1<<0; //(set D.0) Shifts a one zero steps left
//PORTD &= ~(1<<0); //(reset D.0) Creates a byte consisting of ones, shifts a zero 0 steps left
void display_send_one(uint8_t address, unsigned char data) //Send the character 'data' to the display position defined in 'adress'
{
address = 7-address;
PORTD &= 0b10000000; //Clear all data pins
PORTA &= 0b11111100; //Clear address
PORTA |= (address & 0b00000011); //set address
PORTD |= (data & 0b01111111); //Set the 7 bit ASCII output for one character
_delay_us(5);
if (address & 0b0000100)
{
PORTA &= 0b11111011; //Clock the write pin
_delay_us(5);
PORTA |= 0b00000100;
}
else
{
PORTA &= 0b11110111; //Clock the write pin
_delay_us(5);
PORTA |= 0b00001000;
}
_delay_us(5);
}
void display_update(void) //Send the array displaydata to the display, setting the adress variable to the correct value for each char.
{
for (unsigned char i = 0; i < 8; i++)
{
display_send_one(i, displaydata[i]);
}
}
void mp3_play(uint8_t mp3file)
{
mp3file &= 0b00000111;
DDRB |= mp3file;
_delay_ms(40);
DDRB &=0b11111000;
}
void display_clear(void){
displaydata[0] = ' '; displaydata[1] = ' '; displaydata[2] = ' '; displaydata[3] = ' ';
displaydata[4] = ' '; displaydata[5] = ' '; displaydata[6] = ' '; displaydata[7] = ' ';
display_update();
}
void display_time(int time) //displays the 'time' given in seconds as MM:SS on the LCD
{
uint8_t current_digit = 0;
//static part of display
displaydata[0] = ' ';
displaydata[4] = ':';
displaydata[7] = ' ';
//limit to 60:00
if(time > 3600){
time = 3600;
}
//'-' sign for negative time?
if(time < 0){
time *= -1;
displaydata[1] = '-';
}else{
displaydata[1] = ' ';
}
//rest of the time
current_digit = 0;
while(time>=600){ //tens of minutes
current_digit += 1;
time -= 600;
}
displaydata[2] = current_digit + '0';
current_digit = 0;
while(time>=60){ //minutes
current_digit += 1;
time -= 60;
}
displaydata[3] = current_digit + '0';
current_digit = 0;
while(time>=10){ //tens of seconds
current_digit += 1;
time -= 10;
}
displaydata[5] = current_digit + '0';
displaydata[6] = time + '0';
display_update();
}
void timer_start(void){
//Set up Timer1
TCCR1B |= (1 << CS10) | (1 << CS12) | (1 << WGM12); //prescaler 1024
TCNT1 = 0; //zero out timer
//TIMSK1 |= (1 << OCIE1A); //enable output compare A
OCR1A = 4040; //output compare A will trigger at approx 1Hz. Callibrated at 5V
TIMSK1 |= (1 << OCIE1A);
}
void timer_speed_up(void){
TCNT1 = 1700; //set a timer a safe distance away from the trigger point.
OCR1A = 2020; //output compare A will triger at approx 2Hz. Callibrated at 5V
}
void timer_pause(void){
TCCR1B = 0; //stop timer
}
void motor_step_forward(void){
PORTD &= 0xF0; //PRE-enable zero
PORTB &= 0b01111111; //enable motor drive
PORTD &= 0xF0; _delay_us(50); PORTD |= 0b00000001; _delay_us(2000);
PORTD &= 0xF0; _delay_us(50); PORTD |= 0b00000100; _delay_us(2000);
PORTD &= 0xF0; _delay_us(50); PORTD |= 0b00000010; _delay_us(2000);
PORTD &= 0xF0; _delay_us(50); PORTD |= 0b00001000; _delay_us(2000);
PORTB |= 0b10000000; //disable motor drive
}
void motor_step_back(void){
PORTD &= 0xF0; //PRE-enable zero
PORTB &= 0b01111111; //enable motor drive
PORTD &= 0xF0; _delay_us(50); PORTD |= 0b00001000; _delay_us(2000);
PORTD &= 0xF0; _delay_us(50); PORTD |= 0b00000010; _delay_us(2000);
PORTD &= 0xF0; _delay_us(50); PORTD |= 0b00000100; _delay_us(2000);
PORTD &= 0xF0; _delay_us(50); PORTD |= 0b00000001; _delay_us(2000);
PORTB |= 0b10000000; //disable motor drive
}
uint8_t radio_signal(void){
return (PINB & 0b01000000);
}
//BOMB LOGIC
int16_t countdown = 65;
uint8_t armed = 0;
int main(void)
{
DDRA = 0b00001111;
DDRB = 0b10000000;
DDRC = 0b10111111;
DDRD = 0b11111111;
/*
D0-D6 data
D7 CU
A0-A1 adress
A2 /Write0
A3 /Write1
D0-D3 doubles as motor drive pins
C0-C5 inputs, C7 input/button
B0, B1, B2 MP3 playback triggers
B3 spare MP3 trigger
B4-B5 NMOS outputs
B6 Radio remote input
B7 enable motor drive
*/
PORTA |= 0b00000110;
PORTB = 0b10000000;
PORTC = 0b10111111;
PORTD = 0;
_delay_us(500);
PORTA &= 0b11111011; //Clock the write pin
_delay_us(500);
PORTA |= 0b00000100;
_delay_us(500);
PORTA &= 0b11110111; //Clock the write pin
_delay_us(500);
PORTA |= 0b00001000;
_delay_us(500);
PORTD |= 0b10000000;
timer_start();
display_clear();
sei(); //interrupts enable!
while(1)
{
if(radio_signal()){
if(bombState == BOMB_DISARMED){bomb_logic_arm();}
}else{
if(bombState != BOMB_DISARMED){bomb_logic_disarm();}
}
//input debouncing
for(int i=0; i<8; i++){
if(PINC & 1<<i){
if(debounce[i] < DEBOUNCE_COUNT ){
debounce[i]+=1;
}
}else{
if(debounce[i] > 0){
debounce[i]-=1;
}
}
if(debounce[i] == DEBOUNCE_COUNT){
debounced |= 1<<i;
}
if(debounce[i] == 0){
debounced &= ~(1<<i);
}
}
switch(bombState){
case BOMB_DISARMED:
bomb_logic_disarmed();
break;
case BOMB_ARMED:
bomb_logic_armed();
break;
case BOMB_DEFUSED:
bomb_logic_defused();
break;
case BOMB_EXPLODED:
bomb_logic_exploded();
break;
}
}
return 0;
}
void bomb_logic_disarm(void){
bombState = BOMB_DISARMED;
timer_pause();
}
void bomb_logic_disarmed(void){
displaydata[0] = 'D'; displaydata[1] = 'I'; displaydata[2] = 'S'; displaydata[3] = 'A';
displaydata[4] = 'R'; displaydata[5] = 'M'; displaydata[6] = 'E'; displaydata[7] = 'D';
//When disarmed, show the wire status by BIG/SMALL letters
for(int i=0; i<8; i++){
if(debounced >> i & 0x01){
displaydata[i] += 32;
}
}
display_update();
}
void bomb_logic_arm(void){
bombState = BOMB_ARMED;
countdown = BOMB_COUNTDOWN_TIME;
display_time(countdown);
mp3_play(1);
timer_start();
}
void bomb_logic_armed(void){
if(countdown == 0){
bomb_logic_explode();
}
if(debounced & 0b10000000){
bomb_logic_defuse();
}
if(debounced & 0b00100000){
bomb_logic_explode();
}
}
void bomb_logic_defuse(void){
bombState = BOMB_DEFUSED;
timer_pause();
displaydata[1] = '[';
displaydata[7] = ']';
display_update();
}
void bomb_logic_defused(void){
//not much to do here
}
void bomb_logic_explode(void){
bombState = BOMB_EXPLODED;
timer_pause();
mp3_play(2);
displaydata[0] = ' '; displaydata[1] = ' '; displaydata[2] = 'B'; displaydata[3] = 'O';
displaydata[4] = 'O'; displaydata[5] = 'M'; displaydata[6] = ' '; displaydata[7] = ' ';
display_update();
}
void bomb_logic_exploded(void){
//BOOM animation.
//Because of rand(), this takes a LOT of FLASH MEMORY
//Remove if in need of more PROGRAM space
for(int i=2; i<6; i++){
if(rand() > 0x3FFF){
displaydata[i] |= 0b00100000;
}else{
displaydata[i] &= 0b11011111;
}
}
display_update();
_delay_ms(100);
//not much to do here
//maybe blink an LED or something
}
uint8_t half_second = 0;
ISR(TIMER1_COMPA_vect){
half_second ^= 0x01; //will be true every other half-second
if(half_second){
if(countdown>0){countdown -= 1;}
display_time(countdown);
if(countdown < 10){mp3_play(1);}
}else{
display_send_one(4, ' ');
}
}